Master Procrastinator.

So first playable test of the game is live in a few minutes. It just has some of the basics bits of gameplay in it and descriptions on how to use them. It only has one level which is a tutorial showcasing everything I've done ( so far).

T̶h̶e̶ ̶c̶o̶m̶b̶a̶t̶ ̶s̶y̶s̶t̶e̶m̶ ̶a̶c̶t̶u̶a̶l̶l̶y̶ ̶w̶o̶r̶k̶s̶ ̶n̶o̶w̶!̶ Scratch that. The combat system actually exists now.

After leaving the project on red for about a year, I've decided to completely restart. I'm using Unity but this time I actually know what I'm doing (sort of). I scrapped the shooter idea and decided to stick to the projects roots.

I have started working on cubes quest for revenge again!