A new update for Grappleshot is live, that will attempt to fix problems with the second obtainable tool, as well as no requirement to complete the game using it (aside from the slime wall right after you obtain it)! The update will be live soon, thanks for playing!
Next up
Grappleshot Act 2! More work has begun on the second part of Grappleshot! The next part will focus more on large scale exploration instead of linear challenges, with more variety in whatever path you want to take!
Did you know that today is #InternationalJazzDay? ๐ท๐
No? ๐ฏ Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? ๐ท
Let us know what you think about it and have a great weekend!
Runestones: from concept to in-game model๐ฟ
Just a Pico sprite
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Cash Banooca
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
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