Game
Granny: The Afterlife


1 year ago

New Update coming in Mid-Spring, with 5 different new endings and many improvements.




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My Progress for V1.1 remodel: - Trainstation done?

- Lab done?

- Higher floors done?

- Underground done?

- New areas done?

- City done?

The game will look better butter and lag less in this update. There will be 4 new endings. stay tuned.

More Progress of views on the City Remodel. I blurred them to not reveal too much but to give you an idea on how its going so far.

A Dead Afterlife...

V1.2 Teaser on it's way to my youtube channel!

V1.2 is coming Next March.

- Shop, Daily Tasks, Leaderboard stats

- Slendrina is here

- New "Nights/3 Lives" system for getting caught

- Baked lighting

- New "Variators" to add to your game

- Moving trees

- Sleath

Already working on an update.

There will be 2 new Campaigns in this update

"Accept The Afterlife" and "Free The Curse"

I will also try to:

- Make days/lives

- Pickup and drop + hearing ai

- Subupdate soon with easier helicopter boss for the main campaign

V1.2 is now in the works! (W.I.P.)

- New Enemy

- Slendrina and Slenderman will be separated

- AI Sight and Catch fixes

- The mall has expanded

- New puzzles to solve

- Fixed oil can's bugs and spawning

- Hiding spots

- So much more to come!

- Stay tuned.

V1.2 is unfournately discontinued because V1.3 is coming. V1.1 failed to be honest...V1.1 felt like it lacked a lot of stuff. Therefore, V1.3 is going to be done from scratch and it will be the most beautiful update.

Trust me, It will be amazing

Finished Menu completely. The game will have hidden documents to find filled with lore and achievements to collect. The burning the teddy will also return with a reworked chase sequence at the end, along with granny's struggle mechanic.

Granny the mall now has a PC Port

V1.0.41

- More Atmosphere changes

- Slendrina Shake removed due to issues

- Eye glow removed for performance issues

- Changed more UI

- Fixed Slendrina's Animator