I’ve updated the 17/01/2015 release of Super Glovekid, thanks again to YellowAfterLife for spotting the flaws and issues I’ve fixed.
Here’s what I’ve done :
*I’ve added a checkpoint before each boss. Players don’t have to complete the whole stage again anymore if they get defeated.
*Mapping an already assigned key or button will now swap both mappings instead of cancelling the new one.
*I’ve added an “Emergency quit” key in the keyboard config screen and changed its default mapping from Escape to F12.
*Pause key is now Escape by default.
*Previous character choice is now saved in case the player prefers one to the other.
*Minor changes to Nocturnal Fair graphics (screenshot above is old and doesn’t show these changes).
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