Hello everyone, I have just released version 0.2.1 of my game which has the basic idea of how the story mode might work. I did partially develop a fight sequence but I never implemented it due to how difficult it would be to put the fight in each individual area while keeping track of where you were in the dialogue, etc. That’s what the main focus of the next update will be: implementing the improved fight scene (I recently learned how to use subroutines with my code which will make this possible in an efficient way).
Thanks for listening,
-Gluvvz
Next up
art comission.
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Demonstration of the spells and their effects :)!
a drawing I did because I was bored😪. But I love how it turned out.😊
My D&D art for my family so far (WIP if you couldn't tell)
Made my first ever animation.
Some Shadow boss fight gameplay 👾
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
Double Rainbow!!!










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