Hey
After 3 days of working, and testing I'm glad to say that the major "handling high numbers" bug has been eliminated from the game
I've made an update and it should be live as soon as GooglePlay approves the build v0.2.14
I've ran tests and thankfully didn't encounter the issue anymore and I want you guys to go ahead and enjoy this update as it was supposed to be before the bug.
NOTE: the game will auto-reset with this update
Next features:
-Achievements book (finish quests to gain hash)
-Integrate the hash into the game
Possible ideas:
-Inventory system (gaining stuff from the lucky draw would result into items that can be saved in your inventory and used at any time)
-Auto merge (Still working on what the cost would be and how often you can do it)
-Avatar (having a minion in the game that helps with stuff but still thinking on various stuff it'll provide)
Last but not least, I want to thank you all for giving the time to test out IdleNumbers
Much love <3
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