So I made this game called Nihilism for the #IndiE3jam awhile back and it was quite rushed, but I came back to it took the feedback from the video and decided to finish it with more polish and personality. Its worth the 30ish mb it takes to download, so why not play it? Its free! I guess this is goodbye, until I do something else with this game. Bye!
Next up
Gonna be showing off Payment, my AR thing I made recently live at the Micro Beaf this Thursday in addition to a lil' interview. If you want to check out some cool animations visit the www.youtube.com/@beaf_fest Youtube channel for more info.
Just released an open source first person interaction toolkit. If you want to make your own walking sim adventure game, this is a great place to start! https://github.com/stevenharmongames/O3DE-FirstPersonInteraction…
I'll be at DU Arcade this Saturday the 27th. If you're in Colorado, come on down to this free event full of awesome indie games from a bunch of cool folks.
Just for fun I'm making a free first-person interaction toolkit, basically a walking sim template for 03DE and I need some feedback on what mechanics you'd expect in a package like this. What do you think I'm missing or should add?
Doing some bedroom virtual production for my upcoming project Zotto
Been making mods for #Bonelab lately, feel free to check out my various avatars and such https://mod.io/g/bonelab/u/stevenhehimhis
Any indie devs in Taiwan who didn't get to make it to the games showcase in Yuanshan this past weekend? I'm here for another three weeks.
New thing out, check it out if you'd like :3
Made a DIY mocap solution using Sony Mocopi + Meta Quest Movement SDK. Any thoughts?
Making my own virtual art installation, but first need a venue
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