Game
Nihilism
11 years ago

New Update! V2.0 changelog


So I made this game called Nihilism for the #IndiE3jam awhile back and it was quite rushed, but I came back to it took the feedback from the video and decided to finish it with more polish and personality. Its worth the 30ish mb it takes to download, so why not play it? Its free! I guess this is goodbye, until I do something else with this game. Bye!



0 comments

Loading...

Next up

Doing some bedroom virtual production for my upcoming project Zotto

Just released an open source first person interaction toolkit. If you want to make your own walking sim adventure game, this is a great place to start! https://github.com/stevenharmongames/O3DE-FirstPersonInteraction…

Thanks to everyone who came out to my Indie Game Fest at Teahee in Denver, CO. It was better than I could have imagined.

Gonna be showing off Payment, my AR thing I made recently live at the Micro Beaf this Thursday in addition to a lil' interview. If you want to check out some cool animations visit the www.youtube.com/@beaf_fest Youtube channel for more info.

I'll be at DU Arcade this Saturday the 27th. If you're in Colorado, come on down to this free event full of awesome indie games from a bunch of cool folks.

Any indie devs in Taiwan who didn't get to make it to the games showcase in Yuanshan this past weekend? I'm here for another three weeks.

Made a DIY mocap solution using Sony Mocopi + Meta Quest Movement SDK. Any thoughts?

Just for fun I'm making a free first-person interaction toolkit, basically a walking sim template for 03DE and I need some feedback on what mechanics you'd expect in a package like this. What do you think I'm missing or should add?

I'm hosting a free indie arcade event in Denver Fri Aug 29th 6pm @ The Far East Center, swing by if you're in the area!

New thing out, check it out if you'd like :3