Game
Hordes of Flesh: Infinity
12 years ago

New Update: Version 1.2


Hello, everybody!

I am proud to inform you that Hordes of Flesh: Infinity has been updated, fixing a major issue with the terrain. There was a bug that made the terrain not procedurally generate, thus reducing the gameplay to one small map, rather than an open, endless world. This is fixed now, and the more word you guys can spread about this game, the better, whether it be Let’s Plays (please!) or just talking about it with your friends. I am so greatful for your support, and I am so happy people have enjoyed it.

Sincerely,

seislund



0 comments

Loading...

Next up

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

a drawing I did because I was bored😪. But I love how it turned out.😊

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

Only true badasses may pass! #conceptart #art #gamedesign

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100