Here are some of the new things brought with this update:
A special zone that stops you from switching between heights
A new detector for boxes, this one stays on
A portal! So far it only works for boxes.
A new level, level 7!
Headaches, for me, coding all this stuff to work as bug-free as possible.
With all this, I've unlocked new potential for levels. There are more things to come in the future. Here is a plan:
- Level 8, featuring a fourth height
- Bux fix for the "negative" view of the player not working sometimes
- A new type of box
- A moving hazard
Now, of course, I've left out some ideas that I have. Things may or may not be unable to work. Hell, the portal took so bloody long to code without things breaking that it only stayed because I knew the game needed it. Nothing is a promise (except Level 8) but we hope for the best!
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