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19
Game
Flatlander
5 years ago

New update!
(video is a spoiler)


Here are some of the new things brought with this update:

  • A special zone that stops you from switching between heights

  • A new detector for boxes, this one stays on

  • A portal! So far it only works for boxes.

  • A new level, level 7!

  • Headaches, for me, coding all this stuff to work as bug-free as possible.

With all this, I've unlocked new potential for levels. There are more things to come in the future. Here is a plan:

- Level 8, featuring a fourth height

- Bux fix for the "negative" view of the player not working sometimes

- A new type of box

- A moving hazard

Now, of course, I've left out some ideas that I have. Things may or may not be unable to work. Hell, the portal took so bloody long to code without things breaking that it only stayed because I knew the game needed it. Nothing is a promise (except Level 8) but we hope for the best!



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Art and Sprites

As of right now, the sprites are temporary. In the next update I will change the player sprite to the same one as is in the icon for the game.

I made a prototype partially to see if Godot could provide the tools I'd need to create my full game, and I can confidently say that it does!

Play the prototype here: https://gamejolt.com/games/draconian_union/713453

Flatlander 0.5: The levelling.

Waves of Emotion has been remade!

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I worked so hard to get all four of them to the end safely, but then...

Explosive domino effect

Path of Kami, running around the shrine area

Got some fun collectibles in our game, Path of Kami!