Game
ZOOP
5 years ago

new update, yee yee ~(._.~)

Anyway, here's a devlog:


Actual devlog number 1:

Version 0.0.4 update:

NEW STUFF:

-HTML5 version now available (not 100% sure if it'll work right; please let me know if you encounter any problems with it)

-A jumping/landing particle effect

-A lives system so dying actual matters now

-1-ups

-2 new friendly NPC's

-A fireball powerup (note: it's pretty buggy and crude. I'll work on it more before the next update)

-Ice blocks, which can be melted with the abovementioned fireballs (I'll be adding a melting animation in the future; for now they just sorta dissapear)

-A new "security camera" enemy type, along with *very* rudimentary stealth mechanics

-There is a second level now, too, *however* the current version is very short and not yet 100% complete. Expect alot of expansion to it in the next update.

-Adjusted the volume of crusher plates, which i've been told were too loud in the previous version

KNOWN BUGS:

-Crushers will occasionally go out of sync after killing the player

-Tiles flicker often (mainly noticed in fullscreen mode)

-Moving platforms occasionally collide with walls and get stuck

-Fireball doesn't dissapear after hitting a target sometimes

FUTURE PLANS:

-Will adjust player movement to make it smoother and not as fast

-A pause menu

-An actual main menu with buttons and everything

-A save system, so you don't have to start from the beginning every time you play. Might make a temporary password system in the meantime while I try to figure out saving

-Hats

-Some extra prettyfication details, like trees and clouds n stuff. something like that.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

So here's the first of the zodiac signs i will make for the next weeks.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.