Game
Forever Loot
10 years ago

New version: 0.0.1.3


Changes:

  • Added a combo system. Kill enemies in rapid succession to increase your experience and loot gain from killed enemies.

  • Optimized lighting: improved light radius effect, some of the projectiles have improved lighting and added more lighting effects in general.

  • Changed the option ‘draw lightmap’ to ‘lighting effects’ so that it represents the option effect better.

  • Slight changes in some of the projectile sprites.

  • Optimized some of the hitboxes.

  • Fixed an issue where the clouds from the Stink enemy would damage you even when they were fully gone.

  • Fixed an issue where bullets hitting the flies in the Corrupted Tree of Life boss level wouldn’t disappear.

  • Fixed a crash with the Doomsday Device skill because of a missing object.

  • Fixed a crash with the Sabatons of Quiltazal.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

I worked so hard to get all four of them to the end safely, but then...

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Among us_into Madness

Cozy snow house i made a while ago

I hate that stupid cupcake.

(New FNAF Friday show this week) (was sick for the last few days, sorry)

One for all, and all for one! 🙌