Next up
long-awaited release 0.6.2 (which combines 0.5.0 and 0.6.0) Added: Animals: cow, horse (E-mount, Q-dismount), chicken Food: meat, berries, apple plants: bushes, spruce Items: rope=stick+F (F-you can tie an NPC and lead them, left click to untie)
Version 0.2.0 is out! (unfortunately late due to bug fixes) result: *fixed construction system *switching the angle of the spear by scrolling the mouse *torch (craft - one stick) *fire/bonfire - left mouse button
Released a small update 0.2.3 in which: improved the mechanics of some NPC jobs. Improved light mechanics. Completely translated the text in the game into English
Released a small update 0.2.2!
It made the beginnings of changing the time of day and night, as well as lighting and a couple of system improvements. I also posted HTML5
A little instruction
A small update 0.4.0 has been released (which will still be updated) New buildings added: stone wall=2 stones stone floor=1 stone+ shovel wooden floor=1 wood+shovel
Update 0.4.2 is out!
Bugs fixed
added the ability to grow trees=stick+shovel+time
New buildings:
Iron lattice=iron+hammer new skins of npc
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
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