Game
days devoured by nightmares
8 years ago

New version. Minor Release 1.8


EDIT: I have unpublished it for now, because of many game-breaking bugs. Sorry bout that. Instead of being lazy, I will try to make an actually-good release.

I will probably try to drop a few minor releases before the first big overhaul, now that the scripts are ordered.
You can explore a few maps in this release, but there’s nothing to really do. You can use some of the debug functions, and see some future stuff i.e. heaven



0 comments

Loading...

Next up

tentacles, atmosphere, succubus

Expanding gameplay Working on timing There are 23 different demon types (kinda) and more planned. So far, there is little/no difference between them. Going to fix that shortly.

Enemies and Map ideas

bonus "content" (I use the term loosely) - Demon designs

"bonus" (ha) content

Recent gameplay takes

Succubus visual design Plotting different succubus types., imcluding, I hope, incubi. They will probably be a few different graphic sets for various models that are generated and loaded randomly.

art comission.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?