Game
Nexus Overdrive

2 months ago

New visuals


1


0 comments

Loading...

Next up

Old School FPS gameplay. Test the pre-alpha now:

https://gamejolt.com/games/nexusoverdrive/967529

Added dash function to enemies! Inspirated in Prey 2017.

This to make enemies more interesting

Custom PBR rendering vs Unreal Engine default PBR lighting model

We made enemies able to SPAWN A BOMB when they die (pre-alpha footage), just to add some spice to gameplay.

Did the project die? Was it canceled? Did it change completely? Or what happened? We started the project a few years ago as a relaxing and calm exploration and survival game. But as time went on, we realized that this model wasn't the best possible.

Some gameplay of our old school FPS: Nexus Overdrive

#gamedev #indiedev #pixelart

New pixel art, retro, boomer shooter!

Play it now: https://gamejolt.com/games/nexusoverdrive/967529

Retro, old school like enironment for our game Nexus Overdrive. Level design process in UE5

Simple texture variation tip: create a RGB noise pixel mask, each pixel will be a tile, create variations of the texture and assign then to color channels.