The goAl for this update is to be finished by the end of the year. The update will include a new and improved menu with a more appealing look to it. Secondly, there will be an additional set of levels added so there will be 3 sets instead of just the two. This new levelset will be named downtown, and will be an urban based levelset similar to hospital, but be based more around a peninsula. Thirdly, the update will have anew weapon, and some new level specific enemies, such as a zombie doctor, or zombie wolf. Others will come. Lastly, the update will give zombies personalized death animations. Currently, zombies all share the same animation, which is bursting into pieces. The update will have them each have their own corpse.
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Runestones: from concept to in-game model🗿
I was bored, so... ManutKat.
Werehog transformation process. #sonicunleashed
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Strange Umbrella
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria
I worked so hard to get all four of them to the end safely, but then...
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