Here is a new zone which I have had in my mind for quite some time. This zone is called Scorching Dunes, and it is the 5th out of 9 zones in the main campaign.
Next up
I've changed up how enemy trap rooms are handled in #veredilia. They are now around 1.5 screens wide over just 1 screen. Which looks better and what are your thoughts?
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Decided to change the look of Coal Mine Foundry as well. So far looks much better and more detailed than the original. Not much to show here but here's what I have so far.
While I was testing out the new tiles for this level I decided to play with the wall collisions turned on and it has a pretty interesting effect. Using Van for this clip
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Got this Jade art laying around so I reckon this will be a cool one to show, #FanArtFriday
Brand new stage
There will be more stages than just this though
The Sonic OSX Framework has been released!
Hail in Majestic Sanctuary Act 2
Do you choose the red or the blue path? In the Coal Mine Foundry, your decisions greatly affect which path you take. Here, it can be the difference between life and death.
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Steam Demo Trailer Premiere
Working on some new tile sets for each existing level in #veredilia to improve the optimisation and performance. Hope to make some new level design improvements as well.
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