Here is a new zone which I have had in my mind for quite some time. This zone is called Scorching Dunes, and it is the 5th out of 9 zones in the main campaign.
Next up
The true lifeform.
Working on some new tile sets for each existing level in #veredilia to improve the optimisation and performance. Hope to make some new level design improvements as well.
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Hail in Majestic Sanctuary Act 2
Decided to change the look of Coal Mine Foundry as well. So far looks much better and more detailed than the original. Not much to show here but here's what I have so far.
I've changed up how enemy trap rooms are handled in #veredilia. They are now around 1.5 screens wide over just 1 screen. Which looks better and what are your thoughts?
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While I was testing out the new tiles for this level I decided to play with the wall collisions turned on and it has a pretty interesting effect. Using Van for this clip
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Steam Demo Next Week!
Finally. The addition I've wanted to add for a long time.
The Sonic OSX Framework has been released!











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