Here is a new zone which I have had in my mind for quite some time. This zone is called Scorching Dunes, and it is the 5th out of 9 zones in the main campaign.
Next up
Progress on the interior of Magma Foundry.
Steam Demo Trailer Premiere
While I was testing out the new tiles for this level I decided to play with the wall collisions turned on and it has a pretty interesting effect. Using Van for this clip
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Finally. The addition I've wanted to add for a long time.
Unleash the powers of wind and speed with Rein the Caribou in Veredilia: The Sacred Forest!
Devastate your enemies with stylish wind blade combos that will send them flying to their bloody demise.
Wishlist on Steam: https://store.steampowered.com/app/3609380/Veredilia_The_Sacred_…
I've changed up how enemy trap rooms are handled in #veredilia. They are now around 1.5 screens wide over just 1 screen. Which looks better and what are your thoughts?
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Working on some new tile sets for each existing level in #veredilia to improve the optimisation and performance. Hope to make some new level design improvements as well.
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The ancient ruins of Angel Island. (Outside of Majestic Sanctuary)
Brand new stage
There will be more stages than just this though











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