Here is a new zone which I have had in my mind for quite some time. This zone is called Scorching Dunes, and it is the 5th out of 9 zones in the main campaign.
Next up
The ancient ruins of Angel Island. (Outside of Majestic Sanctuary)
Working on some new tile sets for each existing level in #veredilia to improve the optimisation and performance. Hope to make some new level design improvements as well.
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Hail in Majestic Sanctuary Act 2
Brand new stage
There will be more stages than just this though
Steam Demo Next Week!
This is too Blazy
The true lifeform.
Decided to change the look of Coal Mine Foundry as well. So far looks much better and more detailed than the original. Not much to show here but here's what I have so far.
I've changed up how enemy trap rooms are handled in #veredilia. They are now around 1.5 screens wide over just 1 screen. Which looks better and what are your thoughts?
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Messed around in the game and did some infinites with Toronto. Should infinites be kept in?
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