Next up
Progress on the interior of Magma Foundry.
Hail in Majestic Sanctuary Act 2
Working on some new tile sets for each existing level in #veredilia to improve the optimisation and performance. Hope to make some new level design improvements as well.
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Brand new stage
There will be more stages than just this though
Next big project
The ancient ruins of Angel Island. (Outside of Majestic Sanctuary)
Steam Demo Next Week!
While I was testing out the new tiles for this level I decided to play with the wall collisions turned on and it has a pretty interesting effect. Using Van for this clip
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I've changed up how enemy trap rooms are handled in #veredilia. They are now around 1.5 screens wide over just 1 screen. Which looks better and what are your thoughts?
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