Game
Brink of Extinction
9 years ago

NEWS FINALLY!


Hello all!
Updates have been VERY rare recently, but there is steady progress. I have polished the existing music tracks, they are now more or less finished. New tracks are underway also. Been tweaking volumes for sounds, but more remains to be done. Fire particle has been tweaked and is more visible now. Fixed some minor bugs and issues related to the levels themselves (misplaced colliders etc.). Music now stops when pausing the game, and fades out when transitioning to new level.
Tweaked the main menu a bit so that it has better color matching to the rest of the game’s menus.

Also tidied up some more messy code and am now quite content with the remaining code. Shouldn’t have any hugely inefficient code left.

Things are, in my opinion, shaping up quite nicely. I’ll be putting a Gamejolt build up next week, no new levels will be featured, but the game will be playable on less powerful rigs, since I’ve been optimizing a lot and also added more options to adapt the game to whatever rig it is being played on. Obviously, since last build a lot of bugs have also been fixed.
I had hoped to put the game up for greenlight in feb, but seeing as greenlight is on its way out, I decided to put those plans on hold and instead await Steam Direct. I don’t think this affects the estimated time of launch, since the game, once up on Steam Direct, will be more or less completely finished. Obviously there will be the processing of the game and whatever else is required in Steam’s new service.



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