Game
NO_NAME
11 years ago

News Update #2


Level 3 is now being worked on! Wooh! There was some minor bugs in the Demo that I didn’t notice until it was too late, They are fixed now though.
Fullscreen is still broken, and some things are removed from the game,

Level 2 is more optimized because you ran out of battery too fast, so the “goal” was moved closer to the spawnpoint.


Level 1 is finished



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Next up

HUD Change * The battery hud is changed, So it’s smaller, and it doesnt give you an exact number of how much you’ve got left before you’re screwed!*

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Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

What you all think

Cash Banooca

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some Shadow boss fight gameplay 👾

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

New Teasers!

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!