Game
NO_NAME
12 years ago

News Update #3


**Level 3 has barely been worked on as I’ve been re-coding 90% of the scripts, or just optimizing them in a way that works really well.
The flashlight is going to get a slight buff as it didn’t have enough battery life to even remotely help you navigate
I heard that some people didn’t like the character walking so slowly, so that’s getting a slight buff too.
A hidden weapon has been added to Level 3, It’s extemely hard to find.

There is more news to come! And unfortunately there won’t be another demo until pre-beta.

  • Noth
    **



0 comments

Loading...

Next up

HUD Change * The battery hud is changed, So it’s smaller, and it doesnt give you an exact number of how much you’ve got left before you’re screwed!*

art comission.

Fan art for Foolish I'm feeling kinda better so I drew this

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria

Why walk when you can jump?

Regional Bulbasaur. #Pokemon