“Hello fellow employee. You made it to your final day of the week as a night guard. Now, you’ll have to survive against all five animatronics, Starlight Dog, Opal Owl, Delmar Dragon, Elijah Elephant, and Kayla Koala. Wait, did I forget one? Nah, anyways, I’ll give you your paycheck by the end of the day. Good night and good luck.”
Next up
Here is the extras menu for Five Shifts at Starlight’s 3, except, unlike the first two, this introduces the scripts of the dialogue and you can replay nights.
It’s my birthday today! I’m now officially a 15 year old game developer!🥳🥳🥳
Hey guys. I know I said I’m going to move on to Five Shifts at Starlight’s 4. But like the issue for Five Shifts at Starlight’s 3, again, I’m out of sketchbooks! Are you freaking kidding me?!?!
Crying child POV
“Was that the Bite of ‘84?”
Here’s the reworked generator mechanic for Untitled FNaF Fan Game! It’s inspired by SotM, so you have to crank it at the right speed, going too fast won’t generate any power. Let me know what you think!
Here’s another teaser for Five Shifts at Starlight’s 4 and some concepts on how the game is gonna be like:
Local warehouse burns to the ground with vintage animatronics destroyed in the warehouse rubble. Auction is cancelled. Five Shifts at Starlight’s 3 ends here.
A 1995 pizzeria and a 2000 Y2K restaurant reopened is liminality, but a 2010 warehouse is way more liminal and lore based (here are the cameras for Five Shifts at Starlight’s 3)













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