Game
Nightshift at Roger's

10 months ago

NIGHTSHIFT AT ROGER'S DEVLOG #2


Hi everyone, since school will start in June 16 (Yes, I'm still a teenager and goes to school) I want to give you guys an update on the game's progress. I am planning to release a demo/short gameplay because I will probably not be active for awhile. The initial release date of the demo is on June 15.

OFFICE SECTION:

1000023989.png

I am happy to announce that the office section is finally done. I might improve things here after the demo is released.

✅ Ai is complete

✅ Jumpscares are coded

✅ Added Crt, BW, and Screen glitching effects on the monitor.

✅ Time mechanic is done

MAIN MENU:

1000023990.png

Now that I'm done with the office section, I am moving on with the Main Menu. I am planning to do a sister location type of menu screen, and honestly, I need a lot of work to do.

LOADING SCREEN:

1000023980.gif

What do you think?

That's all folks. :>



0 comments

Loading...

Next up

I bet y'all haven't seen Hetty in this camera section

Some Jumpscare sprites since the office section is almost done

I'm glad the doors are finally working

Anyway game progress:

45%

Happy Easter from the POPGOES team!

Art by JennyKai31

New header

JOLLY ANNIVERSARY EDITION POSTER:

GAMEPLAY and ROGER AI showcase

New Header (again)

I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn