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1999 Devlog Pt. 11: Response Box Blues 2
However, there is no way to turn those off, so i need to have a variable to switch it on and off, which could make things a bit complicated... as if it isn't already. My game already has fricking SPAGHETTI CODE!
1999 Devlog Pt. 15: Attack Of The Office Builds
ok so im working on some builds for an office system/mechanic, im almost finished with my second and on the 3rd things will get real anyways have som pics of the most primitive animatronic ai ever and bongos
viby's happy
What'cha got there?
some cams (WIP)
me typing up everything on ultimatum 2 to get caught up: (i have been behind for 3 whole days already)
ok u guys i may, just may, begin working on 1999 again, i mean, its worth a shot even if i fail, and i feel that can apply to many a gaem dev
no context
Am I dreaming? 23 WHOLE VIEWS?!
i- I don't know what to say. Thanks so much!
vibri and oscil
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