You can no longer retreat down to your starting location and funnel zombies through the gate. This old tactic would result in ridiculously high killstreaks and that’s not how the game was meant to be played.
Added a light in the house to better reveal the Shotgun, since some players missed it completely.
Fixed a bug where killing a zombie at close range would spawn both a corpse and body parts.
Next up
Final Harvest - an endless zombie shooter where you have to defend your farm as long as possible.
Give it a try and let us know what you think!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Path of Kami: The Evolution of the Lore
Runestones: from concept to in-game model🗿
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
The whole squad is here!
Interested? Follow me!
Showing off player 2 😎
What do you think?
2d lighting experiment
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
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