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Terminal Today’s game is a point and click called Terminal. You explore the floating city of terminal from its warehouse to its hangars while learning about its inhabitants and how they treat you.
Lost Mage Today’s game is Lost Mage. You wander around as a lost mage, pick up articulate mage staffs, and notice vague references to previous games.
World Map 2 This is probably more a map of places than an actual world map. Anyway, the game is called Liabus; you scroll through the four places that occupy the land of liabus, and read a short description on each of them.
Blue and Green Today’s game is rather difficult to explain. On one hand it is an arena shooter; on the other hand, it has small traces of yesterdays game in it. It can also be a one-player or two-player game. Anyway, heres a screenshot.
Fight! I was able to make a two player game today. Fight! has you commandeering either the red or green ship, and then blasting your foe to bits. Also, as of today, this project is twenty-percent complete.
Heartless I decided to leave out the sprite for jumping today. Instead, I focused my time on adding in two different weapons (a rifle and a rocket launcher), and some destrucible terrain.
The Twenty-second Day
A Basic Platformer I’m taking back what I said yesterday, and am dedicating the rest of this week to making platformers. Today’s went very well. I was able to add in a shooting mechanic, destructible boxes, a life system, and an automatic door.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
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