Next up
this game was essentially adi true mickey fight but fully realized with mechanics and what I THINK would have been an innovative spin on the ut formula
this was the overworld cutscene concept
in engine stuff was made but im lazy to post it so post sb3? no
happy anniversary fnati (im not a month late)
The face?
-devlog-
I was bored, so... ManutKat.
Werehog transformation process. #sonicunleashed
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Why walk when you can jump?
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