To begin with, the truth is, I was never the most interested in Fox(C)us. It was just a silly idea which I decided to work on, but I decided to start posting too early.
I realized soon enough that, this was a stupid choice. I don't play puzzle games, neither do I like them much. I love puzzles, when the entire essence is puzzles, it gets boring to me. And my whole game was based on puzzles.
The only reason I continued developing was because that I made it public. And I didn't wanna quit on a project like I did with everything. It would be a lie to say I didn't enjoy the process, but I was never fully invested.
"So, long story short. Unnecessary things aside, you are quitting?"
Though I don't have much plans to work on this anytime, I got some clever ideas. The game still will be puzzle, but I wanna implement some different mechanisms to actually make it something fun! I am working on like, 6 Project all at once already and that's not even counting the countless things going on in my life. So, for the time, I wanna learn Godot, especially with all the new 4.0 features.
I am taking a Python Course (yes, I finally am old enough to take official Computer courses. I have experience based on YouTube, but this is way better). So, I really wanna get a bit of a hang of this, and then I'll work on Fox(C)us. As I hope to use this game as an opportunity to learn :)
Thank you anyone who read this Far. Sorry if I am ever slow, I can't risk my mental sanity
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