Game
Reap

6 years ago

Not all moving platforms are helpful
#indiedev #gamedev #indiegame




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Grim Reaper looked a bit weired when walking and seemed floaty when jumping so I decided that it's time to change his animations #indiedev #gamedev #indiegame #pixelart

Tweak the position of the platforms, press play, fail, repeat.

#gamedev

Reap is going to be released tomorrow (6/16/2019). It will feature 24 levels that reward thoughtful playing, skill and patience.

After a really long break from making games completely independently, my team and I have started working on our new game, Dark Queen I'm very excited to show off our progress and hear feedback from GameJolt community! Let us know what you think

Dark Queen is set in early 15th century Croatia. Players take on a role of the Crusader on a quest to rescue his beloved from the Dark Queen’s castle.

Inspired by Croatian literature and Slavic folklore, specifically the August Šenoa's The Snake Queen.

Throw spells on humans to slow them down #gamedev #indiedev #pixelart

Devlog 1: Context & Background

Introducing the world of Dark Queen: A Journey into Myth, Legend, and History

Here are my results from LD 44. Big Thanks to everyone who played and rated my game! :D It was my first Ludum Dare and I'm looking forward to participating in future ones as well. #indiedev #gamedev

I added trampolines into Reap. I guess it's a weird to combine Grim Reaper and Trampolines but whatever, it's fun non the less. #indiedev #pixelart #gamedev