Game
Reap

6 years ago

Not all moving platforms are helpful
#indiedev #gamedev #indiegame




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Tweak the position of the platforms, press play, fail, repeat.

#gamedev

We showcased our game at 2 gaming events (even Deadpool played it).

People managed to tear it apart but that's just what we needed. Coming up soon: playtesting with our Discord community (https://discord.gg/RVZ2FZmabT)

How we made our combat more juicy

During playtesting sessions we realized that our combat system didn't feel as engaging as it should.

Read about the steps we took to make it feel more impactful

Reap is released! Try it out and let me know what you think! :D

I added trampolines into Reap. I guess it's a weird to combine Grim Reaper and Trampolines but whatever, it's fun non the less. #indiedev #pixelart #gamedev

Devlog 1: Context & Background

Introducing the world of Dark Queen: A Journey into Myth, Legend, and History

Reap is going to be released tomorrow (6/16/2019). It will feature 24 levels that reward thoughtful playing, skill and patience.

Grim Reaper looked a bit weired when walking and seemed floaty when jumping so I decided that it's time to change his animations #indiedev #gamedev #indiegame #pixelart

Here are my results from LD 44. Big Thanks to everyone who played and rated my game! :D It was my first Ludum Dare and I'm looking forward to participating in future ones as well. #indiedev #gamedev