2 days ago

Not gonna lie: I feel like my "newest" entry to Fredi's might just require a bit of a refresh. Be it mechanical, or visual - things will have to change, even if by a bit.


To clarify: in the visual aspect, the thing I'll change is the perspective of the characters. Simple-ass heads that signify a character were a goofy addition that I've kept in for long enough: all 'dem fellas will most-likely have a top-down perspective of their bodies, which'll let me showcase more of their designs (mostly bodies & limbs, with some additional details here & there). Map-wise, I'll probably just add some things so it won't be as bland as in the 1st game project

Mechanically, there will be some notable changes. One of which involving doors: I'm considering giving them all a revamp. One of the doors will still be reliant on energy, but will now behave kinda like the doors from FNaF 1 (sans the lights, of course) - there'll be a button that opens/closes the thing, each time wasting energy. The other door in the office will actually be a more "natural" one: will have to be held down for it to effectively close, but it will not take away any form of energy in exchange. As for character behavior, which I brought up in one of my late 2023/early 2024 posts (I think) - the animatronic fellas will get their behavior reworked. In their first outing on Gamejolt, they were basically booking it from start to end; their behavior was dependant on their 'behavior value' (of the numerical kind - dictating frequency of their attempts of getting in your room. Lower values would make them attack quicker, but due to their paths being set in stone from when they activate (or, to be more exact: TRTF-ass behavior), they weren't really interesting. That's why I intend to rework it: they'll have movement "more akin to the usual FNaF fangames" - movement opportunities dependant on their AI level (higher level - more likely to move); they may not always move, but when they inevitably will, they'll be inching closer & closer towards you with every step of their way.

That's it for me. As much as 'Fredi's' is one big shitpost, it's one I'm very passionate about & rather proud of, and I'm willing to do what I can to make it "kinda less dogshit".



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mmmmm finally home sweet home, no more dogshit wifi

What in the ever-loving phuck has happened to my Discord. Thing booted itself up on startup (as usual) & then it just imploded, somehow.

Popeye Untold... the biggest 'What the fuck' I've ever experienced this summer vacation.

This thing was a failed pitch for a 'Popeye' revival back in 1998. Only two pilots were made for it & I kind of see why.*

the 2nd door is .

fyi: I'll (hopefully) be doing a lil' thing on the Scratch website that'll make way for the gameplay for the revitalized path Fredi's will be taking from now. I'll be explaining the details of the screenshot in the article.

(BUT THIS AIN'T THE FINAL GAME)

While

(i.e. Qualitipedia pages continuing to have these funny oddities. No hard feelings, I just find THEM & pointing THEM out to be humorous)

Not gonna lie: I kinda miss 2022.

Things are going rather okay-ously.

aaaaaaaaaaaaaaaaaaaaaaaaaa