Well, with my wife’s health lately and me having to work extra hours to help pay for bills it’s safe to say this game will be delayed for a while, but hopefully some doors will open this year that will allow me to get it done at some point. In the mean time it’s in a holding pattern until I can get the time I need to get at least phase one done.
Next up
Updates 4/8
Monster Sketches
Tweaking James' idle animation New post up at the Panic Room game blog: Adding a touch of personality to James’ idle animation.
Floating Head Animation (WIP) Did someone say creepy floating head animation? Still trying to come up with a name for this beauty.
Update 3/28 Last night I live streamed work on the game with the new UI elements which are almost complete for this specific phase of the game. As well as bringing James’ idle animation to life.
And we have our first monster! Ladies and gentlemen, we have our first monster! With a few more tweaks and then some animations we can bring him to life too! Let me know what you guys think…also I gotta name this thing
Update
Less than two weeks for phase 1!
Path of Kami: The Evolution of the Lore
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
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