-Añadido un Sway al arma
-Añadido recoil
-Se aumentó la cadencia de disparo y daño inicial
-Los Zombis ahora dan 10 créditos en lugar de 5
-arreglos menores
El parche saldrá en los próximos minutos
-Añadido un Sway al arma
-Añadido recoil
-Se aumentó la cadencia de disparo y daño inicial
-Los Zombis ahora dan 10 créditos en lugar de 5
-arreglos menores
El parche saldrá en los próximos minutos
I'm making a in-game "GameJolt Overlay" Using Unreal Engine 5, UMG and the Blueprint GameJolt APIs let me know what you think!
So
i may or may not make an full art of some person or i may just leave this like that-
Runestones: from concept to in-game model🗿
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Werehog transformation process. #sonicunleashed
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Terraria
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
it happens
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