-Añadido un Sway al arma
-Añadido recoil
-Se aumentó la cadencia de disparo y daño inicial
-Los Zombis ahora dan 10 créditos en lugar de 5
-arreglos menores
El parche saldrá en los próximos minutos
-Añadido un Sway al arma
-Añadido recoil
-Se aumentó la cadencia de disparo y daño inicial
-Los Zombis ahora dan 10 créditos en lugar de 5
-arreglos menores
El parche saldrá en los próximos minutos
I'm making a in-game "GameJolt Overlay" Using Unreal Engine 5, UMG and the Blueprint GameJolt APIs let me know what you think!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Terraria
Showing off player 2 😎
What do you think?
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Path of Kami, running around the shrine area
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Got some fun collectibles in our game, Path of Kami!
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