-Añadido un Sway al arma
-Añadido recoil
-Se aumentó la cadencia de disparo y daño inicial
-Los Zombis ahora dan 10 créditos en lugar de 5
-arreglos menores
El parche saldrá en los próximos minutos
-Añadido un Sway al arma
-Añadido recoil
-Se aumentó la cadencia de disparo y daño inicial
-Los Zombis ahora dan 10 créditos en lugar de 5
-arreglos menores
El parche saldrá en los próximos minutos
I'm making a in-game "GameJolt Overlay" Using Unreal Engine 5, UMG and the Blueprint GameJolt APIs let me know what you think!
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Path of Kami: The Evolution of the Lore
Shadow The Hedgehog X pixel art
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Showing off player 2 😎
What do you think?
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
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