Next up
We've improved the game's starting houses to be more polished and have a smoother appearance. We are also improving their functionality, so that the player can open doors, climb onto roofs, as well as many other interactions.
New Nexus Overdrive build, play now from here or itch.io:
https://stein-indie.itch.io/nexus-overdrive
We are working on new houses for the game's environment.
Simple texture variation tip: create a RGB noise pixel mask, each pixel will be a tile, create variations of the texture and assign then to color channels.
We've started development on our story and exploration-focused game, Lost Reality!
Let's work side by side with the gaming community to create an amazing game!
New look, the truth about Unreal Engine, improvements - alpha 0.1.3 devlog - play it now!
WIP landscape and house
Unreal does a good job on UI scaling, looks good even on small resolutions
Custom PBR rendering vs Unreal Engine default PBR lighting model










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