Yeah I was thinking the sprites weren't coming out the way I thought I wanted them to. Then I saw this https://thumbs.gfycat.com/AntiqueClassicIrishterrier-small.gif and though it should be the art style instead (basically the same as before but they face the camera a bit). Therefore basically everything is scrapped (although it's only been, like, 2 weeks so I doesn't bother me that much)
Next up
(You feel your sins crawling on your back)
*You didn't have to bring it this far
*But now you have to live with your mistake
https://www.youtube.com/watch?v=COf9dk7s0DM
Oh, you though the link was for Megalovania?
It's actually for Seven Nation Army
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Finished work on the emotions of a new character for the tank universe
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Showing off player 2 😎
What do you think?
Why walk when you can jump?










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