1 year ago

Nothing humbles a game dev faster than:

- Explaining your “simple” code to someone else.

- Trying to make AI look dumb.

- Fixing a bug you swore you fixed before.

What are some other humbling moments you guys have experienced? #gamedev




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Just got back to working on my game!

I added a small feature that makes interactable items stand out by giving them a subtle flickering effect. Thoughts? #gamedev #horror

Updates:

- Made the horizontal hallways tighter.

- Added window rain animation and improved light flickering, both enhanced with 3D audio.

- Reduced the FOV and added a smooth camera adjustment based on the player’s facing direction.

#gamedev #horror

Radio.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Cleanest game dev workspace at 3 AM.

Robo Frenzy by @yytgames is a sandbox boss-battling game where you slay bosses and create them. Defeat massive robos, customize them, and unleash the ultimate boss for the world to fight!

Follow the game page: https://bit.ly/robofrenzy

Made a lot of changes to the art, resized all the assets so everything now uses the same PPU. What do you guys think of the new look? #gamedev #horror

I think the environment is looking good now. Just need to add some decay variations to the doors and the floor. Thoughts? #gamedev #horror

The Last Starship is a 2D space construction game where you design & upgrade your starship.

After 3 years of early access, the game will launch on February 3, 2026! Congrats to the team!

Follow them on Steam to stay up to date: https://bit.ly/laststarship

That's literally “How to turn a light flicker into a flashbang.”