Hey folks :)
So here is what’s been added/worked on for Nova so far:
-Player movement > facing the direction where the mouse points at
-Basic Ammo function is in place > so once it reaches 0 the player has to reload, considering adding in ammo boxes and clips to count in “realism”
-AI spawning, chase after and shoot player > still working on the AI spawning, it in its early stages
-Deducts time when player is hit Work in progress
-In-game timer, counting down in minutes and seconds
-Camera follows the player
What i’m going to add in next:
-A full playable level
-Update the AI spawning and timer deduction
-A working title screen
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