Вот и новая игруха. На этот раз она про историю моего ОСа, я сделал две версии, простую, с классической РПГ Мейкеровской боёвкой, и АТВ с системой Active Time Battle на манер тех же Героев Меча и Магии. Я хотел выпустить релиз к своему дню рождения 1-го Июня, но немного не успел из-за некоторых багов и недоделок, прошу меня извинить.
Next up
Runestones: from concept to in-game model🗿
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Werehog transformation process. #sonicunleashed
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
a drawing I did because I was bored😪. But I love how it turned out.😊
Levels' maps.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Daldos Gameplay
Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.










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