Game
Omnis - The Erias Line (DEMO)
12 years ago

Now it's version 10


Thanks to part 3 of roleplayinggamer.tv’s LP, I’ve been able to hammer out some dents and keep the process of refining to a perfect sheen going.

Version 10 (….!)

Change log:

  • fixed overlay issue on bailey 86 map.

  • refined stealth section, should work much better now (let me know if you find problems)

  • changed pan distance, Bailey 87 right side.

  • removed erroneous ground texture from Bailey 87 map.



0 comments

Loading...

Next up

Truck Design Design for a truck - the road below is actually the surface section of the Erias Line itself, this being the first time it’s been seen!

Work in progress: Trading Junk

Alright, now the FINISHED Berghis Trading Junk

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Showing off player 2 😎

What do you think?

Only true badasses may pass! #conceptart #art #gamedesign

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!