Game
Omnis - The Erias Line (DEMO)
12 years ago

Now it's version 10


Thanks to part 3 of roleplayinggamer.tv’s LP, I’ve been able to hammer out some dents and keep the process of refining to a perfect sheen going.

Version 10 (….!)

Change log:

  • fixed overlay issue on bailey 86 map.

  • refined stealth section, should work much better now (let me know if you find problems)

  • changed pan distance, Bailey 87 right side.

  • removed erroneous ground texture from Bailey 87 map.



0 comments

Loading...

Next up

Alright, now the FINISHED Berghis Trading Junk

Work in progress: Trading Junk

Truck Design Design for a truck - the road below is actually the surface section of the Erias Line itself, this being the first time it’s been seen!

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Why walk when you can jump?

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

My D&D art for my family so far (WIP if you couldn't tell)

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart