Game
Omnis - The Erias Line (DEMO)
11 years ago

Now it's version 10


Thanks to part 3 of roleplayinggamer.tv’s LP, I’ve been able to hammer out some dents and keep the process of refining to a perfect sheen going.

Version 10 (….!)

Change log:

  • fixed overlay issue on bailey 86 map.

  • refined stealth section, should work much better now (let me know if you find problems)

  • changed pan distance, Bailey 87 right side.

  • removed erroneous ground texture from Bailey 87 map.



0 comments

Loading...

Next up

Work in progress: Trading Junk

Truck Design Design for a truck - the road below is actually the surface section of the Erias Line itself, this being the first time it’s been seen!

Alright, now the FINISHED Berghis Trading Junk

Successful landing

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Runestones: from concept to in-game model🗿

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Just a Pico sprite

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^