Game
The Last Minute Dungeon
8 years ago

(NOW PLAYABLE!) Version 0.9.0 - Release Note


This the first public release. It has all the feature that can be found in the final, stable release, but might contain a horde of bugs.

Things that will not be in the game (aka. “Things I promised to add but I changed my mind”):

  • The second round (the first round is challenging enough)

  • The “true final boss”. Now there is only the normal final boss

Things that are unlikely to ever appear in the game, but I’m still considering adding them:

  • GJ API features (leaderboards and trophies)

Have fun, and remember to report every bug you see!



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Night is coming.

Note that "night" is just used to reveal some objects that are required to collect to enter the final area, it's not a distinct game area.

More about it later.

Devlog #3: Enemies ahead!

Stuff

Devlog is coming once I draw the logo and create the game page.

I have had bad luck with my projects this year, so I decided to make a sequel for A Graveyard for Dreams. Maybe I will finish this project one day, maybe not, but at least I have fun making it!

#metroidvania #pixelart #gamedev

Sometimes I start a project but I lose motivation to finish it. This is one of these projects. The source code is available on Github, though, and there you can also play the prototype:

https://github.com/jani-nykanen/unnamed-dungeon-crawler

The working title is "A Memory of Owls". I'll start a devlog if this project survives that long.

Devlog #4: Chaos! ...and a new story

Some funky hand-drawn animation. And I really mean hand-drawn animation: I drew the frames on a paper with a pencil and then scanned the result and created the gif.

Who would have guessed, making a puzzle game with metroidvania-like progression for MS-DOS with CGA graphics didn't really work, but if you want to try it, see here: https://github.com/jani-nykanen/the-curse-of-cga (see "Releases"; requires DOSBox)

I still had fun, though.

(don't let the video "thumbnail" confuse you, this is a new video!)

Hey cool, video uploading is up (heh) and running again!

I added intro sequence and intro map to the game. The story is going to be a bit more minimal than I originally planned.