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107
Game
The Showtime Theatre
2 years ago

NUCLEAR ORANGE INTRO - Built ingame after the loading screen and before the main menu. Based on my YouTube channel's intro. (Saves me from spending 2000 R$ on a 13 second video.)




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(3/2 - Extra!) Juke's face mask sculpt I made, so proud of this.

Just know, Juke will be a background character that'll only make the occasional sound, but I hope he can still add more life to the secondary stage area.

Again, let me know what y'all think.

QoL Post (2/3)

Another small QoL post, this time I'd like to show some Improved Office UI, including:

- Inspect text.

- Camera map location labels.

- Door cool-down meters.

Let me know how you think!

(1/2) A background mascot I wanted to make something similar to Pizzacam from CEC. Called Juke.

Found a lovely Jukebox by Rescue3D on Sketchfab and sculpted a face-mask to give him a goofy smile, I love how it looks! Any thoughts?

Screenshot from Blender.

Reveal 6 / Final ($110,000) for Dawko's stream for Samaritans - VAULT FOOTAGE!

You asked for it. Here it is. Please check out gameplay footage of POPGOES Evergreen's Pink Vault. This is where False Freddy lives.

Donate: https://www.youtube.com/watch?v=v8D4Kfd8oMI

Hello!

Small update on the leaderboard I'm working on for the endless mode. Not entirely important to development but again it's great for making the game feel less isolated despite being single-player. If you have any ideas/improvements, let me know!

Reveal 1 ($87,500) for Dawko's stream for Samaritans - Desktop Wallpaper!

A small one to start us off... It's a new wallpaper of Blake the Badger!

Donate: https://www.youtube.com/watch?v=ZieguXklV8A

(2/2) Juke is bit off on the cams due to the low res of the cameras for realism.

He looks all warped especially with the grainy effect I added so it's a bit hard to tell what he is atm.

I still think he's a cool addition though, lmk what y'all think.

QoL Post (1/3)

Optimizing a lot of the game's scripts to make it run a lot better and improve load times, hopefully allowing it to run well on low-end devices.

Also, I'd like to post some QoL changes I've made recently. First, an updated loading screen.

PROJECT: FREDDY (2026)

Been a bit since I shared in-game environments, so here we go.

Note some of these are most likely not final so let me know if anything needs improved, I'm open to suggestions!

Bless you all.

(Images are sorted as they are on the camera system, 1 to 10.)