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I made a cool office stage. I won't spoil who you fight here, but you can see them from their teens in the photo. However, it's from when they were at Woodstock '69, so they clearly don't look like that now (or back in 1992 when the game is set.)
I added variants for cows and sheep in Ruckus 3D :3 (also, yes, there's an arctic biome coming in the next update hehe)
Sry for not posting any devlogs in a while, here's a drawing I did (it's for something coming in the next update ^^)
The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.
The first volume of the Fighter Game Thing OST is now available on Spotify!!!!!!!!!! <33 Here's the link to stream it there: https://open.spotify.com/album/00BoG8zaHWyBhzjTjRuj1b?si=AIBcSZt…
I added identifying tags above the characters when in free mode, the player and enemy characters are the same so you can distinguish them apart!
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.














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