The jump bug was fixed. Turns out that not all of the sprites were centered properly, causing the sprite to reset itself whenever certain actions were done (ie. Jumping was centered at the top left,causing the top left to be what was centered in the floor collision code in the programming, hence why the jump always went to the left middle of the previous object). Then, I cleaned up the walking animation and the general look of the character (through the import, some of the lines got really bold, making him look blocky).
A gun was also added to the game, so that I can add a more diverse mob-cast (some will be taken care of through jumping on top of, some being shot, some having both). Because of this, I decided that I would not add a melee option to this game for now, however, this might be revised later with the addition of extra characters, boss creation, etc. That being said, the terrible trope of the first level shall be : Horrible Team Dynamics.
Iβve also started on the dialogue, which will be animated into the final product.
With that, I plan on learning a new bit of code to give myself a dynamic camera that places our hero in the center much like most platformers. I wish to do this so that I can start on a true level design. After which, I can design the mobs and puzzles in the level, so I can move on to the next one. Hopefully I can implement that over the next few days.
Next up
Progress So Far
Regular Grass Tile
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.π‘π‘ Bookmark pre-launch pageπππ
https://www.kickstarter.com/projects/rdvindiegame/the-patagonianβ¦
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6β¦).
not the greatest house, but it's a house! :D
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
Some Shadow boss fight gameplay πΎ










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