The jump bug was fixed. Turns out that not all of the sprites were centered properly, causing the sprite to reset itself whenever certain actions were done (ie. Jumping was centered at the top left,causing the top left to be what was centered in the floor collision code in the programming, hence why the jump always went to the left middle of the previous object). Then, I cleaned up the walking animation and the general look of the character (through the import, some of the lines got really bold, making him look blocky).
A gun was also added to the game, so that I can add a more diverse mob-cast (some will be taken care of through jumping on top of, some being shot, some having both). Because of this, I decided that I would not add a melee option to this game for now, however, this might be revised later with the addition of extra characters, boss creation, etc. That being said, the terrible trope of the first level shall be : Horrible Team Dynamics.
I’ve also started on the dialogue, which will be animated into the final product.
With that, I plan on learning a new bit of code to give myself a dynamic camera that places our hero in the center much like most platformers. I wish to do this so that I can start on a true level design. After which, I can design the mobs and puzzles in the level, so I can move on to the next one. Hopefully I can implement that over the next few days.
Next up
Progress So Far
Regular Grass Tile
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Microsoft Windows XP Unprofessional (windows logo prototype)
Demonstration of the spells and their effects :)!
Why walk when you can jump?
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
ooh yes..
Among us_into Madness










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