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Kirby: Wacky Episode

3 years ago



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2 years of development for my Zelda fangame! :)

Thank you all for the support, here's a new compilation video!

[Platform: PC - Release date: TBD]

#zelda #fangame #gamedev #retrogame #pixelart

Busier times are coming, so here's some WIP footage I've been cooking: Dawn/Day/Dusk/Night, GBC-Style.

+ Environmental Sounds. #zelda #fangame #gamedev

Working on weather effects, so I decided to recreate one of the most iconic Zelda scene: Link's House on that fateful night, from A Link to the Past! GBC-Style ⛈️

#zelda #fangame #gamedev #gamedesign #retrogame #pixelart

Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!

Found a GameMaker layer bug. When adding & activating an effect layer, every layer above will draw to 0,0 coordinates instead of the viewport's x,y.

Who's excited for the new Kirby Air Riders?

Just did an arena run in Kirby Wacky Episode - 3:43.76 IGT (Fire/Hammer)

"Alex, that's the 6th time you've shown Kirby rolling this month..." Me, for a 7th time:

This week's Fan Art Friday celebrates Kirby! Accept the quest in your quest log to get started.

Made some more UI prompts. The right one shows up if what you've inhaled yields an ability, as well as the power level of your star bullet (up to 3)