Game
Xenoworld: Gen 1
10 years ago

October update


This month has been really good!

First off Emiko’s model will be a permanent placeholder (until the final build). Also the map has been remade to be smaller to make it look like it has a lot more content. Also made a Anime Shader.

Now I only need to remake Hiroki’s model and program him to be a playable character and Emiko as AI Dummy.

That was it basically it.



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October update

'Screenshot of Hiroki'

Currently sculpting Emiko

Screen shot of Arcena (WIP)

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

So here's the first of the zodiac signs i will make for the next weeks.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.