Next up
The screenshots of the upcoming 0.0.2.
- The rooms now are randomly generated.
- Initial skills to select.
- Most interaction objects have been lifted to client-side.
The new update from Office at the Dark. Sorry for the long time update because I had to rework the level design to suit the initial gameplay style. So it took quite a time for me to make a decision and wipe out the survival elements.
New video update on Office at the Dark 0.02
Test the MP 0.0.2
New update for the upcoming version 0.0.2. Everything has been improved a lot. - Update to uSurvival 1.75 - Added new items and props - Redesigned the scene.
I have to apologize about there was no any progress on this project for long due to I decided to switch the toolkit from Low Poly Game Kit to uSurvival. I also changed the Art direction from SMILE Game Builder style to Synty's POLYGON style.
A little progress, - 2 new zombies (office shirt grey, and office shirt blue). - Thai 80s style toilet. - still stuck at zombie behavior AI.
We are under attack!
"Our work is never over" they said.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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