Official 1.0 Release!
(Original on itch.io, but I'm also doing a release here)
This project took 4 months(mostly delayed cause of school) and has changed very drastically from its conception.
Hope you guys have a decent time playing it!
Next up
UI upgrade progression that I've been workin on since yesterday. I still have to add some "other stuff" that's been suggested to me, but I think I'm making solid progress so far
Progress from Today's Stream! The Lantern puzzle is technically done. Gonna do some fine tuning and testing, then move on to workin on the next puzzle #gamedev #indiedev #gamemaker #indiegame #omnium_septum
Here's a pretty rough look at the progress I've made today which include: -Adding some more UI look changes
-Adding a Timer system
-Fixed a bug where the continue button wouldn't appear
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
"Our work is never over" they said.
Just a Pico sprite
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Finished work on the emotions of a new character for the tank universe
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.










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