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the oneshot devs had to write a c++ binding to achieve this, meanwhile VX Ace can do this using just Win32API.
what have i done
and here's a tier list where you can barely read the text
Steam sus
im porting my game to Unity with Bolt visual scripting
nice
dithered fog :O
also assets are placeholder
sneak peek on the level you PROBABLY DON'T LIKE
is this scrolling system good???
one brackeys tutorial later...
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