Next up
Here's a better look at the concept art. It's of one of the planned enemies of the game that will creep through the darkness of the bunkers corridors.
Couldn't wait, so I figured I'd drop a simple picture of the concept before I scan it tomorrow. It's all hand-drawn and free-handed, taking most of the day. I'll have a better resolution scan of it up tomorrow.
More updates coming soon. In the meantime, here's a little screenshot of the development of the environment and what players can expect the bunker to look like.
Also, got some new, full-resolution screenies. (The first ones had the project set to eighth-res to save memory) Will be posting the first of some concept art that I'll be willing to share tomorrow!
art comission.
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Regular exercise is key for healthy wings.
Try it out!










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