this is definitely gonna get moved to a different page
the game is being made in Clickteam now and the plans in general are much different
(incase you didn't see the post from 5 days ago)
I'll make a new page once I feel it's necessary, right now the game isn't really in a state I can consider worthy of a page yet because there's not much to show
this page will still be kept up though really just for archival
Next up
coded in pnm before even coding in the disable camera, hiding, and power outage thing... although because there isn't a jumpscare sprite he can't hurt you and kinda just says stuff and laughs at you
(buttons from fnati found)
the gangs all here anyways coded oswald and cutting the power and made it so the suits will leave 100% of the time if you're hiding with the power off
power stays out an extra 5 seconds every time you cut it starting at 25 seconds, then going to 30, etc
my name is adi 2017 edition / adi 2.0 and this is my decompiled mfa
Oswald make him stop anyways coded Disembodied
okay most likely the last little progress thing I post today or maybe for some time idk but
coded in hiding and also coded in the face before Oswald and Disembodied mostly because the face is simple(buttons from fnati found)
I've been working on a recode of @13_Sonic_Games
ADI 2.0 / ADI 2017 Edition for like all of my thanksgiving break so far thank you @pisswald
for recording yourself beating the 8/20 mode
after about like 2 years of having a female persona I finally think I want to identify as a woman in other words I'm trans (MTF) ignore how horrible the drawing looks btw
New menu screen made with that "ABANDONED" image blender file I got from @Jackwald
's fnati asset kit obviously it still needs some work but for now that's what it'll be
I just uncovered a render of the meat freezer of some weird specimen in 2.0's files...
can anyone explain this one?











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