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Five Nights at Sonic's Reimagined Doom Mod
11 months ago

ok it should be ACTUALLY out now




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FNASRD 6.6.8 IS OUT NOW!

btw incase yall ever wonder why the zandronum version is taking so long is because 90% of the time im playing deathmatch w/ bots LMAO

It's been 19 days. Have a screenshot.

three days later oops! thanks for nearly 3k followers tho and hopefully fnas vs will also come soon

SUPER JUMPSCARED ME AS SOON AS IT HIT 6 AM GOD DANGIT

Dr Golden's Mean Bean Machine!

Goofy lil concepts I made for this fun lil idea I kinda wanna try to make real.

(Still coming up with finalizing some ideas for this and when I do I'll prob ask for a coder, musician, etc)

The mirror works in software renderer, but not hardware renderer?? I thought it would be vice versa!

Jumpscaring has been entirely recoded, having the character itself kill you instead of the jumpscare.

I did this purely because I want to see Sonic solo the Cyberdemon, I love procrastinating!

Clone Channel art for September 2024, featuring Knuckles the Echidna from RockClones!

The gibbing from FNAS2RD has been ported into FNASRD's Zandronum port, this is literally just because I want more blood in this game LMAO

Also, a sneak peek into the modified CTF of this game!