5 years ago

Ok so just putting together a test level, nice and simples - running and jumping, I have also gave those collectables a super jump to clear some of the bigger gaps - don't mind the default background lol




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I'm having a little bit of a physics issue - if I run into a wall the player decides to just run off in the opposite direction... anyone able to help me? - screenshot of movement code attached

ok so we can run, we can jump, we have little collectables to help you jump over the big gaps... added some tutorial messages and a restart screen.. I think that is enough for today - here's a short view of the level so far

Alright everyone - so first off day one of actually doing this thing I would like to add something on the daily! so here is what we have so far - a bean, some floor, and a collectable

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Another house i made long time ago.

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Family band complete!