
Ok so just putting together a test level, nice and simples - running and jumping, I have also gave those collectables a super jump to clear some of the bigger gaps - don't mind the default background lol
Next up
ok so we can run, we can jump, we have little collectables to help you jump over the big gaps... added some tutorial messages and a restart screen.. I think that is enough for today - here's a short view of the level so far
Alright everyone - so first off day one of actually doing this thing I would like to add something on the daily! so here is what we have so far - a bean, some floor, and a collectable
I'm having a little bit of a physics issue - if I run into a wall the player decides to just run off in the opposite direction... anyone able to help me? - screenshot of movement code attached
Short intro of us ๐โ๏ธ
We're an eletro duo based in Seoul ๐ฐ๐ท Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era ๐ฝ CD listenin ๐ beeper beepin ๐พ floppy disks floppin days ๐
Stream now! ๐ง
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโฆ
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐ก๐ก Bookmark pre-launch page๐๐๐
https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโฆ
Demonstration of the spells and their effects :)!
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE










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